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Home » Community » U++ community news and announcements » Critical issues to resolve for U++ 2018.1 - please suggest
Re: Issues with OpenGL [message #49467 is a reply to message #49353] Thu, 15 February 2018 13:20 Go to previous messageGo to previous message
cbpporter is currently offline  cbpporter
Messages: 1401
Registered: September 2007
Ultimate Contributor
I looked over Pdb.Stop() and don't see why it would fail. It call CloseHandle on both process and thread handles.

The only idea I have is to check every single WinAPI call and MessageBox on a fail Smile.

Like I said, I know the bug is an old one, but right now it happens multiple times a day.
 
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