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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Random problems with destructors in GUI classes
Re: Random problems with destructors in GUI classes [message #49445 is a reply to message #49444] Sun, 11 February 2018 08:33 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
void PropertiesDlg::OnClose() 
{
	measures.Change();
	
	RejectBreak(IDOK);
	Close();	Close();
}


It should not be a reason for these problems, but Break should be enough here. Why do you call Close twice after that?

Mirek
 
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