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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Strange issue with text in Painter
Re: Strange issue with text in Painter [message #50993 is a reply to message #50991] Wed, 16 January 2019 10:53 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 12499
Registered: November 2005
Ultimate Member
Can you try this (with thread__ in place)

void PaintCharacter(Painter& sw, const Pointf& p, int chr, Font font)
{
	GlyphInfo gi = GetGlyphInfo(font, chr);
	PaintCharPath pw;
	pw.sw = &sw;
	if(gi.IsNormal())
		font.Render(pw, p.x, p.y, chr);
	else
	if(gi.IsReplaced()) {
		Font fnt = font;
		fnt.Face(gi.lspc);
		fnt.Height(gi.rspc);
		fnt.Render(pw, p.x, p.y + font.GetAscent() - fnt.GetAscent(), chr);
		DLOG("Replaced " << font << " -> " << fnt << ", " << chr << " " << (char)chr);
	}
	else
	if(gi.IsComposed()) {
		DLOG("Composed " << font << ", " << chr << " " << (char)chr);
		ComposedGlyph cg;
		Compose(font, chr, cg);
		font.Render(pw, p.x, p.y, cg.basic_char);
		sw.Div();
		cg.mark_font.Render(pw, p.x + cg.mark_pos.x, p.y + cg.mark_pos.y, cg.mark_char);
	}
	sw.EvenOdd(true);
}


bring it to error and check whether there is anything in the log?

Mirek
 
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