Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Strange issue with text in Painter
Re: Strange issue with text in Painter [message #51054 is a reply to message #51053] Thu, 17 January 2019 13:34 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14059
Registered: November 2005
Ultimate Member
What about

void RenderCharacterSys(FontGlyphConsumer& sw, double x, double y, int ch, Font fnt)
{
	RLOG(CoWork::GetWorkerIndex() << " RenderCharSys " << fnt << " " << ch << " " << (char)ch);
	static Atomic h;
	h++;
	HFONT hfont = GetWin32Font(fnt, 0);
	VERIFY(hfont);
	if(hfont) {
		HDC hdc = Win32_IC();
		HFONT ohfont = (HFONT) ::SelectObject(hdc, hfont);
		GLYPHMETRICS gm;
		MAT2 m_matrix;
		memset(&m_matrix, 0, sizeof(m_matrix));
		m_matrix.eM11.value = 1;
		m_matrix.eM22.value = 1;
		int gsz = GetGlyphOutlineW(hdc, ch, GGO_NATIVE|GGO_UNHINTED, &gm, 0, NULL, &m_matrix);
		if(gsz < 0) {
			LOGFONT lf;
			int ret = GetObject(hfont, sizeof(lf), &lf);
			RLOG("Failed " << CoWork::GetWorkerIndex() << " RenderCharSys " << fnt << " " << ch << " " << (char)ch
			               << ", real: "  << " " << lf.lfFaceName << " " << lf.lfHeight);
			RDUMP((void *)hdc);
			RDUMP((void *)hfont);
			RDUMP(GetLastErrorMessage());
		}
		VERIFY(gsz >= 0);
		if(gsz < 0)
			return;
		StringBuffer gb(gsz);
		gsz = GetGlyphOutlineW(hdc, ch, GGO_NATIVE|GGO_UNHINTED, &gm, gsz, ~gb, &m_matrix);
		if(gsz < 0) {
			LOGFONT lf;
			int ret = GetObject(hfont, sizeof(lf), &lf);
			RLOG("Failed2 " << CoWork::GetWorkerIndex() << " RenderCharSys " << fnt << " " << ch << " " << (char)ch
			               << ", real: "  << " " << lf.lfFaceName << " " << lf.lfHeight);
			RDUMP((void *)hdc);
			RDUMP((void *)hfont);
			RDUMP(GetLastErrorMessage());
		}
		VERIFY(gsz >= 0);
		if(gsz < 0)
			return;
		RenderCharPath(~gb, gsz, sw, x, y + fnt.GetAscent());
		::SelectObject(hdc, ohfont);
	}
	h--;
	VERIFY(h == 0);
}
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: MT + Subpixel appear incompatible in Painter
Next Topic: Painter: Excessive memory usage in PainterExamples moving window to edges of screen.
Goto Forum:
  


Current Time: Sun Oct 13 02:21:48 CEST 2024

Total time taken to generate the page: 0.03028 seconds