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Home » Community » Newbie corner » Simple way to develope 2D Game (Do Upp include something to develope 2D Game ?)
Re: Simple way to develope 2D Game [message #51902 is a reply to message #51901] Wed, 12 June 2019 20:58 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Novo wrote on Wed, 12 June 2019 19:13
inspiring example of that 2D graphics on GPU is not just possible


I never argued about that. You can definitely do great things with GPU.

What I argue about is that if you are about to draw very complex polygons with little pixels and draw a lot of them, with external API / semantics similar to Painter, then beating Painter is difficult.

Tesselation was definitely developed many times before. However, the only opensourced code I have really found is

- tess2. Slow.
- earcut. Does not correctly support winding semantics.

If you have any other suggestion...

(BTW, polygon rasterization of Painter is adopted from AGG. I feel no shame about it, because he in turn adopted it from FreeType Smile

Mirek
 
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