Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » U++ community news and announcements » U++/Win32 is now using CLANG toolchain
Re: U++/Win32 is now using CLANG toolchain [message #53285 is a reply to message #53284] Thu, 26 March 2020 12:00 Go to previous messageGo to previous message
Tom1
Messages: 1216
Registered: March 2007
Senior Contributor
Hi Mirek,

Actually, I think it is not about missing symbols at all...

I opened the binary .lib file and noticed that it contains the following text string:

/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" 


IMO, these are the problem. I just can't figure out how to remove these dependencies cleanly. All my attempts with binary editing resulted in invalid library file.

Is there some LIB or AR command that could be used to remove these? Then I could see missing symbols and try to fix them.

Best regards,

Tom
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: theide: Navigator is now able to search for files too
Next Topic: ide: Compare with log and new 'unit' testing method
Goto Forum:
  


Current Time: Sat May 25 13:57:24 CEST 2024

Total time taken to generate the page: 0.00842 seconds