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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [Proposal] Blur algorithm (fast box blur with gaussian approximation)
Re: [Proposal] Blur algorithm (fast box blur with gaussian approximation) [message #53654 is a reply to message #53653] Sat, 18 April 2020 20:15 Go to previous messageGo to previous message
Oblivion is currently offline  Oblivion
Messages: 1094
Registered: August 2007
Senior Contributor
Ah, yes, I totally forgot that! Rolling Eyes

AFAIK, a single Premultiply(out) at the end should be sufficient.

Edit: But since this implementation don't have a working alpha channel, Premultiply should be removed completely.

This algorithm is not "the fastest", but reasonably fast and works well.

Best regards,
Oblivion


[Updated on: Sat, 18 April 2020 20:33]

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