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Home » Developing U++ » U++ Developers corner » SSE2 and SVO optimization (Painter, memcpy....)
Re: BufferPainter::Clear() optimization [message #53913 is a reply to message #53751] Fri, 15 May 2020 09:04 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Experimenting with parallel:

#include <CtrlLib/CtrlLib.h>

using namespace Upp;

void CoFill(RGBA *t, RGBA c, int len)
{
	const int CHUNK = 1024;
	std::atomic<int> ii(0);
	CoDo([&] {
		for(;;) {
			int pos = CHUNK * ii++;
			if(pos >= len)
				break;
			Fill(t + pos, c, min(CHUNK, len - pos));
		}
	});
}

GUI_APP_MAIN
{
	Color c = Red();
	
	int len = 4000 * 2000;
	
	Buffer<RGBA> b(len);

	for(int i = 0; i < 10; i++) {
		{
			RTIMING("memsetd");
			memsetd(b, *(dword*)&(c), len);
		}
		{
			RTIMING("Fill");
			Fill(b, c, len);
		}
		{
			RTIMING("CoFill");
			CoFill(b, c, len);
		}
	}
}


TIMING CoFill         : 19.00 ms -  1.90 ms (19.00 ms / 10 ), min:  1.00 ms, max:  3.00 ms, nesting: 0 - 10
TIMING Fill           : 31.00 ms -  3.10 ms (31.00 ms / 10 ), min:  3.00 ms, max:  4.00 ms, nesting: 0 - 10
TIMING memsetd        : 30.00 ms -  3.00 ms (30.00 ms / 10 ), min:  2.00 ms, max:  5.00 ms, nesting: 0 - 10


To try that on different CPU, Rapsberry PI 4 numbers:

TIMING CoFill         : 145.00 ms - 14.50 ms (145.00 ms / 10 ), min: 14.00 ms, max: 15.00 ms, nesting: 0 - 10
TIMING Fill           : 225.00 ms - 22.50 ms (225.00 ms / 10 ), min: 22.00 ms, max: 24.00 ms, nesting: 0 - 10
TIMING memsetd        : 184.00 ms - 18.40 ms (184.00 ms / 10 ), min: 11.00 ms, max: 77.00 ms, nesting: 0 - 10

[Updated on: Fri, 15 May 2020 10:18]

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