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Re: Rapsberry PI - cpu dilemma [message #53845 is a reply to message #53840] |
Sat, 09 May 2020 06:11 |
Novo
Messages: 1358 Registered: December 2006
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Ultimate Contributor |
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IMHO,
1) create CLANG method for armv7 and CLANG_armv6 for backward compatibility (maximum performance)
2) cross-compilation for Pi (nobody really wants to compile on Pi itself)
3) optimize code for small platform the way game developers do that (no exceptions, no RTTI). There is plenty of other stuff which can be optimized.
Basically, game developers have been doing this for decades. Just follow their steps ...
Regards,
Novo
[Updated on: Sat, 09 May 2020 06:14] Report message to a moderator
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Rapsberry PI - cpu dilemma
By: mirek on Fri, 08 May 2020 16:36
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Re: Rapsberry PI - cpu dilemma
By: Novo on Sat, 09 May 2020 06:11
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Re: Rapsberry PI - cpu dilemma
By: mirek on Sat, 09 May 2020 10:21
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Re: Rapsberry PI - cpu dilemma
By: mirek on Sat, 09 May 2020 10:23
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Re: Rapsberry PI - cpu dilemma
By: Novo on Sat, 09 May 2020 17:16
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Re: Rapsberry PI - cpu dilemma
By: Novo on Sat, 09 May 2020 18:05
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Re: Rapsberry PI - cpu dilemma
By: amrein on Sat, 09 May 2020 06:29
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Re: Rapsberry PI - cpu dilemma
By: Novo on Sat, 09 May 2020 07:08
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Re: Rapsberry PI - cpu dilemma
By: amrein on Sat, 09 May 2020 07:32
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Re: Rapsberry PI - cpu dilemma
By: Novo on Sat, 09 May 2020 17:25
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Re: Rapsberry PI - cpu dilemma
By: mirek on Sat, 09 May 2020 20:55
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