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Home » U++ Library support » ScatterDraw & ScatterCtrl » ScatterDraw data ownership
Re: ScatterDraw data ownership [message #54094 is a reply to message #54087] Sun, 31 May 2020 20:51 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3268
Registered: August 2008
Senior Veteran
Dear Jakob

If you handle lots of data interactively, SetDataSourceInternal() is not the best option, as it copies the data from your source to the internal storage.
In this case, I strongly advice you to use Scatter normally, so you manage that the data will be always available for Scatter.


Best regards
IƱaki

[Updated on: Sun, 31 May 2020 20:52]

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