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Home » Developing U++ » U++ Developers corner » Will UPP support full UNICODE (21bits long codepoint)?
Re: Will UPP support full UNICODE (21bits long codepoint)? [message #54625 is a reply to message #54623] Sat, 22 August 2020 19:29 Go to previous messageGo to previous message
Oblivion is currently offline  Oblivion
Messages: 1093
Registered: August 2007
Senior Contributor
Quote:
If we do not want to use Uniscribe, just good old GDI,


Why not? Does U++ also takes care of devices that rely exclusively on GDI?

I would even suggest moving to DirectWrite (IIRC, Novo did suggest moving to Directx some time ago...)


The only GDI function that comes to my mind (to determine if the glyph is missing) is GetGlyphIndices().
It takes a string and let you mark the non-existing ones.



https://docs.microsoft.com/tr-tr/windows/win32/api/wingdi/nf -wingdi-getglyphindicesw

Best regards,
Oblivion


[Updated on: Sat, 22 August 2020 19:31]

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