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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Updating GLEW to version 2.2.0 for 2020.2 Release (March 2020)
Re: Updating GLEW to version 2.2.0 for 2020.2 Release [message #54670 is a reply to message #54669] Sun, 30 August 2020 22:04 Go to previous messageGo to previous message
Klugier is currently offline  Klugier
Messages: 1076
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Mirek,

It seems that we have all information to update glew. Howeverm what about this change proposed by Xemuth:
if (glewIsSupported("GL_VERSION_4_3")) enhanced_mode=true;

instead of
if (glewIsSupported("GL_VERSION_2_1")) enhanced_mode=true;


Do we need it? BTW, This string should be defined in one place to change it more easily. Right now to change it we need to modify two source files (Win & X11). Mire, can we improve this? I do not have access to GLCtrl.

Klugier


U++ - one framework to rule them all.

[Updated on: Sun, 30 August 2020 22:05]

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