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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Updating GLEW to version 2.2.0 for 2020.2 Release (March 2020)
Re: Updating GLEW to version 2.2.0 for 2020.2 Release [message #54673 is a reply to message #54670] Mon, 31 August 2020 00:01 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13979
Registered: November 2005
Ultimate Member
Klugier wrote on Sun, 30 August 2020 22:04
Hello Mirek,

It seems that we have all information to update glew.


Updated.

Quote:

if (glewIsSupported("GL_VERSION_4_3")) enhanced_mode=true;

instead of
if (glewIsSupported("GL_VERSION_2_1")) enhanced_mode=true;


Do we need it?


No. Check the code for the real purpose. Above change would be grave mistake.


Quote:

BTW, This string should be defined in one place to change it more easily. Right now to change it we need to modify two source files (Win & X11).


I do not see it in X11. This is win32 specific issue if I remember well...

Mirek

[Updated on: Mon, 31 August 2020 00:01]

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