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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [Proposal] GLCtrl and textures (Not sure where to make a call to pre-generate a texture)
Re: GLCtrl and textures [message #56499 is a reply to message #56490] Fri, 19 March 2021 13:04 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
I am sorry as I am sort of "detuned" from OpenGL, but I believe that you can force the initializations by

GLCtrl::CreateContext();

call. If I remember well, it should be fine to create textures after that.

Mirek
 
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