Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [Proposal] GLCtrl and textures (Not sure where to make a call to pre-generate a texture)
Re: GLCtrl and textures [message #56503 is a reply to message #56499] |
Fri, 19 March 2021 16:38 |
jjacksonRIAB
Messages: 221 Registered: June 2011
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Experienced Member |
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Hmm, I already tried putting my call at the end of CreateContext and I got white textures of death. I'll follow execution and see if I'm getting a double-initialization somewhere. Thanks, Mirek.
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