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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Ctrl Transparency, backpaint, ...
Re: Ctrl Transparency, backpaint, ... [message #56577 is a reply to message #56566] Fri, 26 March 2021 10:41 Go to previous messageGo to previous message
Didier is currently offline  Didier
Messages: 680
Registered: November 2008
Location: France
Contributor
Great !!!
i will look into this tonight Smile
Thanks

What is the general stratégy to deal with these matters in widgets ?
There are some methods existting in Ctrl:
* Transparent() ==> set a bool that can be used in other places
* Backpaint() : not sure what this is intended for (although I expected using TransparentBackpaint() would have fixed my problem ... but it didn't)

So I am lost on how/when/why use these methods

I would like my widgets to be fully compatible with Upp, so I have to manage transparency correctly (and maybe I could then propose some corrections : Ex I found out that frame doesn't manage transparency at all while Splitter does
 
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