Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » clangd
Re: clangd [message #59227 is a reply to message #59223] Mon, 28 November 2022 17:53 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
shawnx wrote on Mon, 28 November 2022 16:47
That sounds cool, when will it be available?


The plan is to enter "beta" stage at 2022/1/1 and hopefully call it a release by the end of year.

Usually the process is "take nightly build and call it rc[n]". When serious bugs are reported, fix and call it rc[n + 1]. Once nobody complains about it, delete rc bit from the name Smile

Current nightly is good enough for serious development work.

Mirek
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: about unicode supporting
Next Topic: Compilation on Mac
Goto Forum:
  


Current Time: Mon Apr 29 17:36:34 CEST 2024

Total time taken to generate the page: 0.02374 seconds