Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » Newbie corner » edit and generate new SVGs
Re: edit and generate new SVGs [message #57954 is a reply to message #57953] Mon, 03 January 2022 18:33 Go to previous message
Klugier is currently offline  Klugier
Messages: 1076
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello,

I am not SVG expert in Upp, but here is the example you could look and analyze. It should support exactly the same operation as Painter does.

Klugier


U++ - one framework to rule them all.

[Updated on: Mon, 03 January 2022 20:58]

Report message to a moderator

 
Read Message
Read Message
Previous Topic: UnitTest++ in Bazaar packages - where?
Next Topic: Generic questions about graphic
Goto Forum:
  


Current Time: Wed May 15 02:46:34 CEST 2024

Total time taken to generate the page: 0.01666 seconds