Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Font and Image rendering slow  
	
		
		
			| Font and Image rendering slow [message #59968] | 
			Wed, 28 June 2023 17:36   | 
		 
		
			
				
				
				
					
						  
						devilsclaw
						 Messages: 74 Registered: August 2022 
						
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		So I have been porting a app that I created in java to U++. 
 
When I render a image with DrawImage and have 108 instances of it on the screen it is way slower then in java. So I decided to manually draw what the image is with line and rectangle since its a simple image and its performance was on par with java. 
 
The item I am drawing also has text and with the text enable it renders much slower than java also. 
 
So it seems that both the text and image rasterizer are highly inefficient at least compared to java.  
		
		
		
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