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Home » Community » PR, media coverage, articles and documentation » Materials for articles: "U++ Core comparison to BOOST"
Re: Materials for articles: "U++ Core comparison to BOOST" [message #4277 is a reply to message #4276] Mon, 31 July 2006 11:20 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
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Registered: November 2005
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Mirek, has anyone ever done any performance comparisons between u++ and BOOST? If not, what assumtions could be drawn?
Or, from what you've said, is a short short conclusion correct:
1. "while performance u++ vs. BOOST is the same (or very similar?), u++ reduces code, programmers headeaches and program memory.
And (AFAIK,) for big projects smaller memory usage leads to speed improvements."

2. Or "Do BOOST and STL "share" a ANY legacy of beeing on average at least 2 times slower than U++ counterparts"?

P.S.
3. Also, in other words,( as I understand):
in some cases U++ objects behave like very quick "full occupants" and destroy everything what belongs to them (and/or(?) only inside of them?),
in other (which?) cases they can be told by a programmer "be generous, don't care, "they will die themselves"... Smile
That means, more programmable, flexible and managable "spaggetti" relations strengths beetween objects in u++ than BOOST... ?
(I'm trying to find "visual understanding"... Smile)
 
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