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Home » Developing U++ » U++ Developers corner » What about LUA plugin?
Re: What about LUA plugin? [message #5199 is a reply to message #4812] Sun, 10 September 2006 16:16 Go to previous messageGo to previous message
thierry is currently offline  thierry
Messages: 9
Registered: September 2006
Promising Member
Hello,

interesting to hear that Lua was to slow.
From benches (http://shootout.alioth.debian.org/) it looks faster than other script languages, so I'd be happy to share real life experience.

What were you trying to do with it and which version of Lua have you been using and on which platform ? This could help understanding the limits of using it.

Well this is no news that interpreted languages are slower than compiled ones, however, you can profile and balance your application with good partitionning between C parts, and script parts (and if you are lucky, with hardware parts...). So that you can accelerate scripts algo with some C code, when needed...


 
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