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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » flicker
Re: flicker [message #12995 is a reply to message #12927] Tue, 04 December 2007 11:24 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
I made two fixes:


TreeTest::TreeTest()
{
......	
	BackPaint();
}

void TreeTest::DrawView(Draw& w)
{
.....	
	ImageBuffer ibBk(m_rcClient.Size()); // background drawing buffer
	
	memset(~ibBk, 255, 4 * ibBk.GetLength());
	


...and everything seems quite OK here...

Mirek
 
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