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Home » U++ Library support » U++ MT-multithreading and servers » Core multithread dangers
Re: Core multithread dangers [message #841 is a reply to message #836] Sat, 04 February 2006 12:14 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
Well, thining about issue and going through the Core...

I have found many places where MT is broken - most of them will not affect normal apps, but anyway...

I already have MT on ToDo list, but it turns out that careful audit of sources will be needed. I hope to get it done while working on new Draw.

I am also considering another MT option for GUI - perhaps it is not that bad idea to provide single GUI critical section that would got locked while processing input events - other threads of MT GUI app would simply lock this section before calling methods of any widget.

Mirek
 
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