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Home » U++ Library support » U++ MT-multithreading and servers » SocketEvent
SocketEvent [message #10214] Mon, 25 June 2007 14:02 Go to previous message
zaurus is currently offline  zaurus
Messages: 42
Registered: May 2006
Member
Hi!

I found the SocketEvent class in socket.h, but don't really understand how it can be used. So far it looks to me that I can activate to get some kind of event in case there is a new connection on the server socket or if data arrives.

Anybody has some tips or a small example how to make use of this events?

Thanks for any hints.
 
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