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Home » Developing U++ » U++ Developers corner » What libraries would be needed/recommended for multimedia in U++?
Re: What libraries would be needed/recommended for multimedia in U++? [message #10699 is a reply to message #10696] Mon, 23 July 2007 11:38 Go to previous messageGo to previous message
waxblood is currently offline  waxblood
Messages: 95
Registered: January 2007
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Quote:

waxblood wrote on Mon, 23 July 2007 07:08
Quote:


Maybe Ogre? http://www.ogre3d.org/

It focuses on having a well-designed object-oriented model with extensive documentation, rather than mere number of features. It will become Blender real-time rendering engine, too.


David



fudadmin wrote
Quote:

Does any video player use ogre3d?





When I mentioned Ogre3D I was just referring to a 3D engine...

I've done a little research and I've found there are video plugins for Ogre, though.
see http://www.ogre3d.org/wiki/index.php/VideoPlugin#Directshow_ Plugin_.28Win32.29

Too bad FFmpeg Plugin is not supported or updated.

Don't know much about legal stuff, but Theora plugin author in this thread warns about using patented codecs

http://www.wreckedgames.com/forum/index.php?topic=352.0

pjcast wrote
Quote:

If your app provides playback of patented/non-free codecs, you will have to pay royalties.


Anyway, if Blender is going to adopt Ogre, I presume there will be more support for video stuff

David




 
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