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Home » U++ Library support » ArrayCtrl, HeaderCtrl & GridCtrl » ArrayCtrl::Paint optimization
ArrayCtrl::Paint optimization [message #895] Tue, 07 February 2006 14:01 Go to previous message
hojtsy is currently offline  hojtsy
Messages: 241
Registered: January 2006
Location: Budapest, Hungary
Experienced Member
I think that ArrayCtrl::Paint can be optimized: The calculation of the status flags (approx 20 lines 614-633) could be moved into the if(w.IsPainting(r))) branch. The status flags are only needed if the cell will be painted.
 
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