tvanriper Messages: 85 Registered: September 2007 Location: Germantown, MD, USA
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How would one implement something like that in a multi-process environment?
That is, if you have the compiler building multiple targets at the same time, like Blitz does, how do you handle the output such that it doesn't become a jumbled mess? Maybe gather all the output for an individual process and write it in one blast to a mutexed control?