Home » U++ Library support » U++ Library : Other (not classified elsewhere) » A (maybe) bug in GLControl (on Ubuntu)
Re: A (maybe) bug in GLControl (on Ubuntu) [message #12208 is a reply to message #12198] |
Thu, 18 October 2007 12:29 |
mdelfede
Messages: 1307 Registered: September 2007
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Ultimate Contributor |
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luzr wrote on Wed, 17 October 2007 19:05 |
Do you "delete" the window somewhere?
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Of course, as in example, in MyAppWindow destructor....
At first I tried also to delete it at the end, but that of course doesn't work because of eventloop still running.
As I said, if the control is NOT derived from GLCtrl, all that works. I think that's something missing on GLCtrl class, but I had no time to investigate it more in depth.
Or, maybe, something missing in core classes when a control is built with a window handler as in GLCtrl.
Ciao
Max
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