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Home » Developing U++ » UppHub » SvgDraw
SvgDraw [message #14814] Sat, 15 March 2008 18:17 Go to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
Hi,

I have written a SvgDraw class to write SVG files. The most common features of the Draw class are supported right now. Credits also have to go to mrjt for some help Smile .

If I get a test case for features that aren't implemented yet, I will try to implement them Smile .

Simple example:
SvgDraw draw(450, 450);
draw.DrawText(10, 10, "Hello World", Roman(30).Bold());
SaveFile(_fileName + ".svg", draw.Finish());


Changelog:
19 March 2008:
   - Fixed some TODOs around clipping and offset
   - Added SVGZ support. (Call Finish(true) )
   - Added some CSS in the header of the file to reduce the size of bigger images.
  • Attachment: SvgDraw.7z
    (Size: 3.11KB, Downloaded 338 times)

[Updated on: Thu, 20 March 2008 18:12]

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