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Home » U++ Library support » U++ MT-multithreading and servers » WaitForMultipleObjects() analog?
Re: WaitForMultipleObjects() analog? [message #14966 is a reply to message #14920] Sun, 23 March 2008 08:36 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
No, AFAIK there is no unified way how to do that in Linux. (There is solution for sockets AFAIK, but not that nice general solution as in Win32).

Mirek
 
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