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Home » U++ Library support » U++ MT-multithreading and servers » WaitForMultipleObjects() analog?
Re: WaitForMultipleObjects() analog? [message #16153 is a reply to message #16149] Thu, 29 May 2008 20:32 Go to previous message
Mindtraveller is currently offline  Mindtraveller
Messages: 917
Registered: August 2007
Location: Russia, Moscow rgn.
Experienced Contributor

Agree. So we should have everything needed for such a tricky multithreading inside U++.
For now we have Mutex, Semaphore and no pipes.

[Updated on: Thu, 29 May 2008 20:33]

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