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Home » U++ Library support » U++ Core » (Possible) Serialization issue
Re: (Possible) Serialization issue [message #17411 is a reply to message #17410] Thu, 14 August 2008 00:49 Go to previous messageGo to previous message
nixnixnix is currently offline  nixnixnix
Messages: 415
Registered: February 2007
Location: Kelowna, British Columbia
Senior Member
Yup it works and is the only way I can think of to mix open source and proprietary modules whilst maintaining document compatibility between open source and proprietary executables.

I probably wont patent it though so feel free to use it Smile

For some reason I had to use

if(s.IsStoring() && dynamic_cast<FileStream *>(&s)!=NULL)

but it all works fine now. I know it doesn't really matter whether am storing or not but I just wanted to add the check for the sake of efficiency.

Thanks,

Nick

 
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