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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » ImageBuffer Paint problem
Re: ImageBuffer Paint problem [message #18360 is a reply to message #18356] Wed, 24 September 2008 19:11 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
Thank you for the fast answer Wink

It seems that this is the problem of the testcase but not of my real problem. Confused

But why can't I use an ImageBuffer as a member variable of a class? I still don't understand the actual problem.

I need a pointer to the image data so that i can manipulate it with a pointer. So I need an Image object and a pointer that that use the same area of memory. Is there another possibility if I can't use ImageBuffer?
 
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