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Home » Developing U++ » External resources » DLLs
Re: DLLs [message #18705 is a reply to message #18689] Fri, 17 October 2008 18:12 Go to previous messageGo to previous message
darki699 is currently offline  darki699
Messages: 3
Registered: October 2008
Location: Hell
Junior Member
C# is using classes rather than functions in the dll file.
So I didn't quite understand how *.dli file could solve my problem since it's function based and not class based.

C# actually creates a *.class file name (like in java), so I need to access a class Crawler in some way by linking my MediaLink.dll .

To be more specific, in managed VC++ I would normally type:

#include <iostream>
#using <mscorlib.dll>
#using <MediaLink.dll> // name of the dll which contains the C# code for the Crawler class

using namespace System;
using namespace System::Collections;
using namespace std;

void main(void)
{
Crawler c;
c.CrawlToSite("http://www.ultimatepp.org/forum/");
}


But how can I create a DLI file for something like this?
 
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