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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » how to define hot-keys not associated with any menu?
Re: how to define hot-keys not associated with any menu? [message #19990 is a reply to message #19875] Sun, 08 February 2009 08:18 Go to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
IMO you can start here:

dword Switch::GetAccessKeys() const
{
	dword keys = 0;
	for(int i = 0; i < cs.GetCount(); i++)
		keys |= AccessKeyBit(cs[i].accesskey);
	return keys;
}

void  Switch::AssignAccessKeys(dword used)
{
	for(int i = 0; i < cs.GetCount(); i++) {
		Case& v = cs[i];
		if(!v.accesskey) {
			v.accesskey = ChooseAccessKey(v.label, used);
			if(v.accesskey) Refresh();
			used |= AccessKeyBit(v.accesskey);
		}
	}
	Ctrl::AssignAccessKeys(used);
}



Note that U++ normally assigns hotkeys automatically, but you can override that using venerable "&" (ChooseAccessKey takes care about all of that).

Mirek

[Updated on: Sun, 08 February 2009 08:19]

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