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Home » Developing U++ » U++ Developers corner » Subpixel rendering
Re: Subpixel rendering [message #20142 is a reply to message #20140] Sat, 21 February 2009 18:48 Go to previous messageGo to previous message
chickenk is currently offline  chickenk
Messages: 169
Registered: May 2007
Location: Grenoble, France
Experienced Member
Are you following Maxim Shemanarev's advices about RGB subpixel rendering for fonts (very interesting article, I give the link for interested people: http://antigrain.com/research/font_rasterization/index.html) or another technique of yours?

In his examples, it seems obvious that the result is much more interesting with RGB subpixel rendering, when done correctly. But indeed there is not so much difference between your two pictures. Can you show us a sample with a smaller scale factor? Maybe small fonts could make the difference more obvious. If not, then maybe it's not worth it... Is it much slower ?

Thanks for all your work on Painter.

regards,
Lionel
 
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