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Home » Developing U++ » U++ Developers corner » Subpixel rendering
Re: Subpixel rendering [message #20147 is a reply to message #20139] Sat, 21 February 2009 22:37 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
If I had to choose between the 2 I would definitely choose the subpixel picture, and it really looks OK from a "normal" distance. I just thought there could be a problem because the line left from the text "white" is blue and the pixels left and right from that line are nearly perfect white and I thought that could be a problem.

But it really looks great. Smile
 
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