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Home » Developing U++ » U++ Developers corner » Subpixel rendering
Re: Subpixel rendering [message #20155 is a reply to message #20139] Sun, 22 February 2009 19:17 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
Nice Smile

And I think the 60% are OK for subpixel rendering. For text it is well worth it.
 
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