Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Porting SystemDraw to Frambuffer
Re: Porting SystemDraw to Frambuffer [message #22997 is a reply to message #22996] Fri, 04 September 2009 18:49 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
Addition:

its even worth it to use Upp here in the point of not to need GTK/KDE/FLTK/wxWidgets and all that stuff Smile

it makes it obsolete as far as i know
 
Read Message
Read Message icon3.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Building 32 bit apps on Ubuntu64
Next Topic: Can anyone plan to bring ultimate++ Widget toolkit to GTK-compatible, GTK# and qt-compatible?
Goto Forum:
  


Current Time: Fri May 10 17:12:28 CEST 2024

Total time taken to generate the page: 0.03035 seconds