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Home » Extra libraries, Code snippets, applications etc. » Applications created with U++ » drawing toy ( sort of )
Re: drawing toy ( sort of ) [message #23249 is a reply to message #23248] Mon, 05 October 2009 09:58 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3358
Registered: August 2008
Senior Veteran
Hello

It is very simple:

- Add a language variable in your application class, like "int lang;"
- Use serialization and include that variable
- In the beginning of the program after serialization set the language to use with SetLanguage
- Add an option in your program to set the language for the next time the program is opened

A good example is example/HomeBudget

Best regards
Koldo


Best regards
IƱaki
 
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