Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Extra libraries, Code snippets, applications etc. » Applications created with U++ » drawing toy ( sort of )
Re: drawing toy ( sort of ) [message #23261 is a reply to message #23258] Mon, 05 October 2009 22:07 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3358
Registered: August 2008
Senior Veteran
Hello all

I really understand everybody. I like to do:

if(program.lang == -1)
	SetLanguage(SetLanguage(GetSystemLNG()));
else
	SetLanguage(program.lang);

So the first time the program starts with the system language an the rest with the one the user has chosen.

Because of it I need an option to choose the language and I would prefer to populate it with the supported languages. But I would like to know how to find the languages included in a project .t file.

Best regards
Koldo


Best regards
IƱaki
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Port giFT (a great but abandoned P2P project) to U++?
Next Topic: Scrum Tool
Goto Forum:
  


Current Time: Mon Apr 29 19:18:46 CEST 2024

Total time taken to generate the page: 0.02430 seconds