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Home » U++ Library support » U++ MT-multithreading and servers » DnD hangs in MT Refresh()ing
Re: DnD hangs in MT Refresh()ing [message #24750 is a reply to message #24749] Fri, 29 January 2010 11:46 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
unfortunately no difference,

the custom CoWork still hangs. even faster Smile, my app is still haniging in that..

isnt the problem that maybe another thread might bbe running the ProcessEvent, which race condition like will do a CtrlCall.Clear()?
 
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