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Home » U++ Library support » U++ MT-multithreading and servers » DnD hangs in MT Refresh()ing
Re: DnD hangs in MT Refresh()ing [message #24751 is a reply to message #24750] Fri, 29 January 2010 11:57 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13976
Registered: November 2005
Ultimate Member
Another thread should not be running ProcessEvents, that is the whole point of this charade..

The real problem that causes all this is that GetMessage is only recieving messages for windows created by calling thread. That is why we need to "call" the main thread to both create windows and to recieve messages.
 
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