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Home » U++ Library support » U++ MT-multithreading and servers » DnD hangs in MT Refresh()ing
Re: DnD hangs in MT Refresh()ing [message #24757 is a reply to message #24717] Fri, 29 January 2010 13:08 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
GOOOD NEWS mirek...it works Smile for me !! but not for the CoWork

i tested my software under pretty heavy conditions. my software does NOT hang. thanks a LOT!! that's driven me crazy a week now. i should have provided you the info that in deed, the worker threads perform a long enough task on the gui, just like you guessed. sorry for that. i think this will become a patch. are there any drawbacks on that? performance hits, deadlock potentials? (the more mutexes one uses Smile

but the CoWork test has failed. it seems to have another problem in CoWork anyway, cause one can still click and see the title change the caption, so the message queue is runnning.

i could not grasp the exact error there, have you been able to reproduce the hang in the custom CoWork??

interestingly enough, when the test application "freezes", it seems only the worker threads freeze, as soon as you change the size of the window or minimize/maximize, it continues again.
just go on posting Smile if you cant reproduce it. ill try it here.

[Updated on: Fri, 29 January 2010 13:13]

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