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Home » U++ Library support » U++ MT-multithreading and servers » DnD hangs in MT Refresh()ing
Re: DnD hangs in MT Refresh()ing [message #24759 is a reply to message #24758] Fri, 29 January 2010 13:32 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
well indeed, it was only a test case, i was not worried about correct close or the like, it even produces mem leaks..
it was the easiest way to set up a bunch of worker threads that do something in the manner my software is doing (receiving stuff over sockets and completion port threads) and manipulating directly the gui.. but....it produced a different issue Smile nevermind.
thank you a LOT really.
 
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