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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Moving child ctrl, runtime, by mouse and keyboard
Re: Moving child ctrl, runtime, by mouse and keyboard [message #25250 is a reply to message #25249] Mon, 15 February 2010 16:00 Go to previous messageGo to previous message
Sc0rch is currently offline  Sc0rch
Messages: 99
Registered: February 2008
Location: Russia, Rubtsovsk
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luzr wrote on Mon, 15 February 2010 20:15


This is sort of tricky, as widget tends to "eat" your mouse inputs, right? Smile

In the past, I solved this issue by putting transparent with empty Paint on top of all widgets I wanted to move - that way, you will still see widgets through and you will get the desired mouse inputs redirected to your designer.



Hello, Mirek!

Yes, I'm using the same trick, transparent ctrl above other ctrls =).

luzr wrote on Mon, 15 February 2010 20:15


Type of ctrl - what about using dynamic_cast?


Thank you! I'll use it.
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