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Home » U++ Library support » U++ MT-multithreading and servers » multi-threading slower than single thread
Re: multi-threading slower than single thread [message #24839 is a reply to message #24829] Mon, 01 February 2010 12:58 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Thing I would look for first (and I guess Tom will Smile is that maybe some part of code now has Mutex that serializes the access to it - it in turn makes the bottleneck for other threads, as they have to wait for the Mutex.

Such things can happen quite innocently, maybe just call something in GUI and be stopped by GuiLock...

[Updated on: Mon, 01 February 2010 12:58]

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