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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Draw::WrawText to paint ASCII sequence
Re: Draw::WrawText to paint ASCII sequence [message #25782 is a reply to message #25779] Thu, 11 March 2010 15:26 Go to previous messageGo to previous message
cbpporter is currently offline  cbpporter
Messages: 1401
Registered: September 2007
Ultimate Contributor
AFAIK, painting ASCII characters is not very easy under Windows. You need a font that supports these characters. Wingdings does this, but with strange characters, not he ones you want. Bytes over 128 are extended ASCII and do not map to Unicode the same as in e.g. DOS and are used for the legacy code pages under modern windows if you application is not Unicode. If your setting is some European language, D1 91 will probably be something significant for you language in such application.

But in U++ it will Unicode. But most Extended Original characters are found in Unicode.

Try box drawing and block elements.

PS: If you send me more precise info about what you want your glyphs to look like, I can give you the codes. 91 is private use non glyph, D1 is Ñ in Unicode.

[Updated on: Thu, 11 March 2010 15:29]

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