Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Extra libraries, Code snippets, applications etc. » Applications created with U++ » Distance - geodesic - Vincenty - very accurate
Re: Distance - geodesic - Vincenty - very accurate [message #26065 is a reply to message #26058] Sun, 28 March 2010 14:25 Go to previous message
nlneilson is currently offline  nlneilson
Messages: 644
Registered: January 2010
Location: U.S. California. Mojave &...
Contributor
dolik.rce wrote on Sat, 27 March 2010 10:23

In your case, -80+255=176, so it is the same char, '°' Wink But I agree, it is kind of obfuscating, maybe it should be changed.


Thanks for the explanation, usually anything strange is from my code. A change for this in upp would be good.

Koldo: "Probably there is not only one option for º"
Usually it is -80, only with Vista, and then rarely but enough to cause errors has it been -62, maybe the format of the character.
if (ic < 0) ic = 32; takes care of it.

[Updated on: Sun, 28 March 2010 14:27]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Google Translator
Next Topic: How to load dll
Goto Forum:
  


Current Time: Sat Apr 27 09:16:02 CEST 2024

Total time taken to generate the page: 0.03022 seconds