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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » howto best Ctrl Refresh handling w/ MT & very frequent refreshes
Re: howto best Ctrl Refresh handling w/ MT & very frequent refreshes [message #26983 is a reply to message #26980] Wed, 16 June 2010 17:17 Go to previous messageGo to previous message
Sender Ghost is currently offline  Sender Ghost
Messages: 301
Registered: November 2008
Senior Member
Please, try to uncomment LLOG(x)/LTIMING(x) defines on the top of uppsrc/CtrlCore/CtrlDraw.cpp file to see some behaviour in the application logs compiled in debug mode.
Also, you can use Ctrl::ShowRepaint static function to see this visually with prefered refresh rate in milliseconds (e.g. with (Transparent/FullBack)Paint states for Ctrls globally activated by Ctrl::GlobalBackPaint static funciton):
GUI_APP_MAIN
{
	Ctrl::GlobalBackPaint(true);
	Ctrl::ShowRepaint(50); // 50 ms = 20 fps

[Updated on: Wed, 16 June 2010 17:18]

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